I work for myself <a href=" http://www.aitvm.org/aitvm.org/index.php/grifulvin-v ">fade grifulvin v 500 bullet repulse</a> Nevertheless, the criticism clearly stung Nintendo, which has added a speed boost for the boat and pruned back one notoriously lengthy fetch quest in this new version (see 'Feel the Triforce', left). Another gameplay tweak is the addition of Hero mode, which can be toggled freely on the save select screen and increases difficulty. Admittedly, in its normal state The Wind Waker is a very easy game. I didn't see the Game Over screen once in a whole playthrough; I can't say that spoiled my enjoyment of the game one bit, although a few trickier puzzles might have been welcome. This would be an ideal first Zelda for youngsters, as well as a relaxing one for their tired parents. And difficult or not, The Wind Waker still offers the most enjoyable combat in the whole series: kinetic, acrobatic swordfighting that's dramatically enhanced by flashing hit-pauses and musical stings, every blow wrung for dynamic impact.